In addition, all types of equipment and consumables will have the “drag and drop” feature, making it more convenient to interact with them and, most importantly, now you don't need to spend resources on moving equipment and consumable from slot to slot. Just like Tier I. crew members cannot be injured or killed. So i have put the recommended class 1 coated optics in the slot, which should be ok for class, and the slot is not defined, however  it still mentions that the slot and equipment are a mismatch. WHY? The legendary tank shooter. All Tier II-X vehicles with closed cabins. Enhanced Gun Laying Drives help keep your shots on target 3. Equipment in World of Tanks: Major Issues, Introducing Categories for Slots and Equipment. Feel free to use this equipment on this specific tank, but it will not be possible to remount it after demounting. Haven't confirmed myself but spall liner might also be the case. At the same time as the release of the update. all players will receive a number of Demount Kits equivalent to the number of Tier VI–X vehicles in their Garage, but no more than 30 Demount Kits per account. The equipment is purchased and automatically mounted on your vehicle, and is then displayed in one of the equipment slots. I agree with equipment slots on low tiers being removed. And 11,5% on a firepower slot. Improved and Bounty Equipment will provide a static bonus no matter which slot they are in and they won’t be assigned to any of the four categories. The higher the equipment class, the higher the cost. You should probably read it. – Equipment could only be changed around the slots by demounting them. and higher vehicles won't change compared to their current state in terms of module/crew damage, fire damage, or directives. You can also purchase them via the Equipment section in the Service tab. What am i doing wrong?, or is this just an annoying piece of lazy coding. You are doing nothing wrong - it's badly worded for the slots that don't have a specialism - it tells you the equipment doesn't match, when in reality any equipment will match but will only get its standard bonus. 100%. Im coming at this fresh today with no experience in the test server. For example, heavy tanks will only have one slot for Survivability and light tanks will have one slot for Scouting. If that slot contains equipment belonging to its category, that equipment receives a bonus in its performance. In the equipment description, the first value is the standard effect and the second value is the increased effect (when the equipment and slot categories match). For example, heavy tanks will only have one slot for Survivability and light tanks will have one slot for Scouting. Vents are the only one that will work on slot 1 regardless. The little icon on the bottom left indicates which slot is specialised; if you put equipment of the matching type in this slot, you get a modest boost to the bonus. Maybe I,m missing something here but why muck about with what was working fine before? Edited by Frostilicus, 05 August 2020 - 02:18 AM. Choose the equipment and click Apply. Wot Equipment Slot, mes courses casino online, go casino online, the rail poker complex New customers only, min deposit £20, wagering 35x, max bet £5 with bonus funds. Aside from that, Tier IV won’t change compared to its current state. Thus, the matching of certain equipment to specific vehicle types will help you select modules in accordance with the vehicle’s role on the battlefield and improve your combat performance. This equipment will be sent to the Depot. How to Mount Equipment. In the meantime, let’s take a closer look at our proposed changes. This new Improved Equipment prevents one each fuel tank fire, ammo rack explosion, and engine destruction in a battle upon the destruction of these modules. These slots are grouped by type of improvement (the way they affect the tank): combat power, vitality, and specialization. Please explain why I'm also getting this. Fully restores suspension hit points after repairs. In three slots I have: Gun Rammer, Improved ventilation, Binocular Telescope. As a result, some vehicle types (light or medium tanks) cannot improve their key combat parameters. X medium tanks and tank destroyers or SPGs based on an MT chassis. The windows for selecting equipment and directives will become more convenient. Improved Ventilation will help decrease load time and aiming time Higher-tiered light tanks nee… Choose a tank and join the battle! The first two slots are almost always rammer + vert stabs, with few exceptions. The idea is to have vanity slots for equipment which. (in total, there will be three Enhanced Suspensions). Improved Configuration adds the following bonuses to vehicle characteristics: Currently, some equipment items are available in several variants, which creates some confusion when choosing the most effective items. The exceptions to this rule are Camouflage Net and Spall Liner. It bemuses me how i can be correct in the application, however the game coding does not recognise this. These bundles will be available via the Demount Kits tab in the Best category in the in-game shop. Just like Tier II, fire will deal low damage. The Repair button will replace the Service button. This is the mid-tier cost equipment. Equipment improves the effectiveness of the tank in combat. I do find it more funny than annoying that this can be allowed to be implemented in such a poorly though-out manner with little explanation. That sounds stupid. Equipment can be purchased and mounted in the Garage: Select the vehicle on which you want to mount equipment and click any empty equipment slot over the vehicle panel. I have a rammer and vents loaded, but not sure if i should even put on a gun laying drive, since its already very accurate. We're taking this step to better harmonize equipment with the vehicle’s battlefield responsibilities. No matter which slot I put these in, I'm getting the same message in each: equipment and slot categories do not match". There will be four (4) categories: Each type of equipment will be assigned to the category that it affects, so it will be easy to categorize all pieces of equipment that exist in the game. Jun 07, 2015 Mod suggestion: Vanity slots for armor, trousers, gloves, and boots like the one in Terraria. Improved and Bounty Equipment will still grant a bonus superior to standard equipment, even if the standard equipment benefits from the category slot bonus. Gamble Responsibly BeGambleAware.org. On those tanks that have a specialised slot, it's the first one. (Coughs heartily). World of Tanks The Biggest Mistake, Fails and Most Painful Video You Will Watch in 2020. _SyN_, on 04 August 2020 - 05:32 PM, said: TIGERACE007, on 04 August 2020 - 06:11 PM, said: I am not aware of any changes to leo pta so I'm not sure what could be the reason for this. Mouse over an equipment item to learn more about its characteristics. As on a rammer, it will list 10 and 11.5%. To find specific equipment load-outs for a certain tank hop over to the tank guide/review section which will cover equipment for specific tanks listed there. will cost 300,000 credits. In addition, Improved equipment will grant bigger bonuses than it currently does. Light tanks play a myriad of roles on the battlefield. More Details Less Details. As that is "universal" if you will, as he has all 4 icons in the upper left corner of his detail tab in the equipment section. Simplifying the choice and use of all equipment. Camouflage Net will cost 50,000 Credits for Tier II–IV vehicles and 100,000 Credits for Tier V–X vehicles. X light tanks and tank destroyers or SPGs. Improved and Bounty Equipment will provide a static bonus no matter which slot they are in and they won't be assigned to any of the four categories. The optics will still work even if you're told it's in the wrong slot. Our top priorities are: To make equipment more diverse, we’re adding several new types while also revising the bonuses provided by existing ones. 81%. will provide a static bonus no matter which slot they are in and they won't be assigned to any of the four categories. Regular battle missions rewarding you with Demount Kits. Just thought I would register a little discontent. If you go to the equipment tab, you can hover over slot one to see what class it falls under, or by matching the icon under slot one with the 4 icons above to filter by that class. Please explain equipment slot categories - posted in Gameplay: Hello, I have read, watched video etc but i am none the wiser as to how these equipment slots and categories work. All in all this tank plays like the E2 version of the Sherman , whereas the regular T-34-85 is closer to the E8 . If the categories don't match, or the slot doesn’t have a category, then the equipment will not receive the bonus. The number of slots and categories available will depend on the vehicle tier. What I've noticed in equipping my Tier 3 PK III AE - which has 2 equipment slots available. Spall Liner won’t have classes at all. World of Tanks Bounty Equipment and Improved Equipment. I go to put Vents in the first equipment slot, and can only choose from my 19 Class 3 Vents. I'll give you a clue check the class of the equipment that you are trying to mount. In the new system we aim to introduce, equipment is divided into, Each type of equipment will be assigned to the category that it affects, so it will be easy, to categorize all pieces of equipment that exist in the game, . Aside from that, Tier IV won’t change compared to its current state. It can be mounted on Tier VIII–X tanks. Improved and Bounty Equipment will still grant a bonus superior to standard equipment, even if the standard equipment benefits from the category slot bonus. All equipment items (with some exceptions listed below) will be divided into three (3) classes that share the same properties. The exceptions to this rule are Camouflage Net and Spall Liner. Welcome Bonus: Percentage. 2000+ Free online slots just for fun: play the best free online casino slots with no download, no sign up, no deposit required.Top free slot machine games with bonus rounds and free Equipment Slot Wot spins bonus in instant play! Was thinking of going with a toolbox instead Improved and Bounty Equipment will still grant a bonus superior to standard equipment, even if the standard equipment benefits from the category slot bonus. Play Now Read Review. Phill_McCrackin, on 04 August 2020 - 09:51 PM, said: That's what the patch notes and article on equipment 2.0 are there for plus plenty of threads in the forum. When Update 1.10 hits our live servers, the dismantling rules will be unified for all equipment. This World of Tanks equipment guide will touch on what each piece of equipment in World of Tanks does and whether or not it is worth putting on your tank. Frostilicus, on 05 August 2020 - 12:10 AM, said: You are doing nothing wrong - it's badly worded for the slots that don't have a specialism it tells you the equipment doesn't match, when in reality any equipment will match but will only get its standard bonus. X heavy tanks and tank destroyers or SPGs weighing less than 75 tons. But it will still get more % vs a normal rammer. After the update: – Class 3 equipment (tier 2, 3, 4) cost 50,000 credits. Each equipment class will correspond to a certain vehicle tier. that share the same properties. I'd normally recommend optics for mediums, but the STG's view range is a little underwhelming. The higher the equipment class, the higher the cost. Get ready for Equipment 2.0 and share your feedback! Now it’s time to review all the changes to this fundamental feature before its release in Update 1.10. The Large-caliber Rammers for tanks and SPGs will become Gun Rammer Class 1, which you can mount on the Tier VIII–X tanks, Toolbox (including Improved and Bounty Equipment), Equipment whose class will change compared to the current vehicle type will be indicated with a warning icon. vehicles won’t have directives. The number of slots and categories available will depend on the vehicle tier. New equipment will remain in approximately the same price range as it is now. Subtitles in our supported languages are also available by clicking on the icon in the bottom-right corner. Equipment is available in pairs in nine slots. There are two broad categories of optional modules - fixed and consumables. Bulldog_Drummond, on 06 August 2020 - 10:22 AM, said: It is badly worded and confusing, I agree - but at least you aren't getting a penalty for not having equipment in the correct slot - it has the same values as before the patch - the only thing is you gain 1-1.5% for having it in the right one. Armor in The Witcher 3: Wild Hunt is highly customizable and visual, whilst also providing protection to the player. All Tier I–V vehicles will have slots without categories. Prize pool: 100% up to $400. Only if a Tier VIII–X tank had a Large-caliber Tank Gun Rammer before will it be compatible with Gun Rammer Class 1 in the future. The most popular new online Equipment Slot Wot slots: penny and 3d slots from IGT, Aristocrat, Microgaming, NetEnt, Betsoft and 15 more. Only their tracks can be damaged, but they'll be repaired fairly quickly. It's perhaps worth noting (especially at this early stage, when one probably wants to be cautious with changing stuff as we don't really know what's optimal yet) that some pieces of equipment count as belonging to more than one type of specialisation, most notably vents, which count for all of them. A newly purchased tank has all equipment slots locked. No matter which slot I put these in, I'm getting the same message in each: "equipment and slot categories do not match". Equipment 2.0: test results and release in 1.10 WOT. ... Devs plan to add 2.0 equipment to the game in update 1.10. The only exception is Enhanced Suspension for Tier II–III tanks. Where are the new directives as to how we are supposed to use these? So if I play my 100€ premium tank or any vehicle I would like to play for fun, I cant have to choose if I want to make my crew alive, my modules fixed or die burning??? Along with Update 1.10, a special battle mission will be available within 7 days after our live servers are opened: Be one of the top 10 XP earners on your team in a battle. All Tier II–V vehicles have slots without categories. Limited variety and configuration: Most players use only a few of the most popular types of equipment (such as the Gun Rammer, Ventilation, Gun-laying Drive, and Camouflage Net) while others (such as Enhanced Suspension and Additional Grousers) are almost never used. that share the same properties. My Matilda is tier iv and that particular equipment is now tier V. Hitting the equipment button does not show lower tier versions of rammer or spall liner because the slots are un-allocated. The resupply of ammunition and consumables will also occur in new windows that are simple and user-friendly. If you put any bit of equipment in the other slots, you still get the 'mis-match' message (which I feel is very unhelpful), although all it means is that you're getting the standard bonus for the equipment in that slot. That should clear up your issues from the article about equipment. ; On every major patch release, 1 Premium Day is added to Accounts with active premium time (at the time the server goes down). All tests of the reworked Equipment 2.0 system are complete, and we’re ready to introduce these huge changes to the game! For example, there are 21 Enhanced Suspensions in World of Tanks. In the new system we aim to introduce, equipment is divided into special categories but can still be mounted in any available equipment slots. Tiers IV-VII - 3 equipment slots, Tiers 4-5, no specialized slots, 6-7, first slot is specialized. The Large-caliber Rammers for tanks and SPGs will become Gun Rammer Class 1, which you can mount on the Tier VIII–X tanks it was previously compatible with: If a Tier X medium tank has a Medium-caliber Tank Gun Rammer, it will receive a Gun Rammer Class 2. X heavy tanks and tank destroyers or SPGs weighing less than 75 tons. Please explain why I'm also getting this. The higher the equipment class, the higher the cost. T54 mod 1 Equipment - posted in General Discussion: What do you guys have loaded for your equipment slots? I have spent my whole night trying to figure it out and make the right decision whether to dismount equipment, change it, or not. Several versions of the same type of equipment exist—such as Enhanced Suspensions, Gun Rammers, and more: All of them are designed to improve the same combat parameter, and the difference in cost between these modifications is insignificant, which. Anyone would thing WG had a bunch of idiots coding this update. We also aim to unify the various types of Gun Rammers. In addition, Improved equipment will grant bigger bonuses than it currently does. All these modifications will be unified into one Enhanced Suspension for all vehicles in the game, and three different classes will be available, based on the vehicle tier (in total, there will be three Enhanced Suspensions). There are three ways to do that: There will be no tank modules in the redesigned equipment panel. +150% to ammo rack, fuel tank, and engine durability, -65% to the loading speed penalty and loss of engine power upon the damaging of modules, Currently, some equipment items are available in several variants, which creates some confusion when choosing the most effective items. Examples include water walking, a slow fall, and the ability to not be dazed. will cost 600,000 credits. Prevents one fuel tank fire, ammo rack explosion, or engine destruction in one battle. As to crew training, the tank contains the same crew slots as the regular -85. I have available Vents in my depot; 5 Class 1, 17 Class 2, and 19 Class 3. If you put anything else there. For example, the Medium-caliber Rammers for tanks and SPGs will become Gun Rammer Class 2, which you can mount on the Tier V–VII vehicles and Tier VIII–X tanks it was previously compatible with. Where are the new directives as to how we are supposed to use these? When the Equipment 2.0 system hits the live servers, all Improved Equipment mounted on your vehicles will be automatically sent to the Depot. The exceptions to this rule are Camouflage Net and Spall Liner. The Premium Account timer starts as soon as it's added. Wot Equipment Slot, nevada casino areas, how to run a poker house, un gars une fille villenave d'ornon geant casino. 18+, T&C Apply,, The in game explanation is devoid of even basic information and the only thing I can see are 4 VERY small icons at the top of the equipment list. (for example, due to a different vehicle type), it will be automatically moved to the Depot and converted. I think you will find you just need to swap these for the lower tier version of the equipment, but even so, the equipment you have on there should still work anyway - it will be removed with the next update if you don't anyway. Bond or improved equipment is capped. Equipment that previously had the status of Standard (Camouflage Net, Binocular Telescope, and Toolbox) can be dismantled according to the general rules, for 10 Gold or using a Demount Kit. Hitting level 100 on one character will unlock the system. Selecting another region may affect the website content. So somebody put me out of my misery. Tier VI–X tanks will have only one category for the first equipment slot. Unlike consumables, equipment is a one-time cost addition, with each having its own advantage; however, they come at a high cost.Equipment availability and costs vary by tank tier, class and nation. 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